Serval (Savannah Wildcat) Small Animal Hit Dice: 1d8+1 Initiative: +3 Speed: 40ft AC: 15 (+1size, +3 Dex, +1 Natural) | Touch 14 | Flat Footed 12 Base Attack: +0 Grapple: -3 Attack: Claws (1d4)x2 | Bite (1d4) Space / Reach: 5' / 5' Sp. Attacks: Improved Grab, Pounce, & Rake Sp. Qualities: Low-light Vision, & Scent Saves: FORT +3 | REF +5 | WILL +1 Abilities: STR 12 | DEX 17 | CON 13 | INT 2 | WIS 12 | CHA 7 Skills: Balance +7 | Climb +7 | Hide +11 (+19 in heavy undergrowth or tall grass) Jump +17 (Uses DEX instead of STR for Jump checks) | Listen +9 | Move Silently +7 | Spot +3 Feats: Weapon Finesse Environment: Warm Plains Organization: Solitary, pair, or family (3-5) CR: 1 Treasure: None Alignment: Always Neutral Advancement: 2-3 HD (Small) Level Advance: - Serval's are wildcats that hunt small animals in Savanna's & Desert regions. A typical Serval is about 3' long & weighs around 40Lbs, with males slightly heavier than females. COMBAT: Serval's are accomplished jumpers & can leap 10' into the air to snatch birds. They are also capable of great bursts of speed. Improved Grab (Ex): Starting with a successfull Bite attack, the Serval can attempt a Grapple as a Free Action without provoking an Attack of Opportunity. If the Grapple succeeds, it can then do a Rake attack as well. Pounce (Ex): Charging, the Serval can leap into the air, making a full Bite+(Claws*4) attack. Rake (Ex): Attack bonus +4 melee, damage 1d4