Elemental Dragon Feat Sheet Fly-By Attack, Adroit ... You can move before & after a FBA Frightful Presence, Awaken ... +50% radius & DC +2 Spell Resistance, Awaken ... SR = #HD Breath Weapon, Enlarge ... +50% Length Fortitude, Epic ... +4 Reflexes, Epic ... +4 Will, Epic ... +4 Maneuverability, Imp ... +1 Flying Movement Class (Taken 5x, to Perfect) Multi-Attack ... Secondary NatWeap attacks made with only -2 (vs -5) penalty Multi-Attack, Imp ... Secondary NatWeap attacks made w/o penalty Speed, Imp ... +20' Fly, +10' Land Breath, Maximized ... All numeric effects of the BW are maximized. Shock Wave ... 500'r, Bull Rush v all in AoE, opposed STR check or knocked prone & dealt 6d6+STR dam. Spell Casting Harrier ... Any threatened 'caster trying to cast provokes a +4 AoO Whirlwind Tail Sweep ... Tail attack in full Reach radius Wingstorm ... Hovering causes (Tornado)-class wind storm 290'r/290'Tall Weapon Focus, Epic ... +2 Weapon Focus, Gr ... +2 Weapon Focus ... +1 To Hit (Claws) Weapon Specialization ... +2 Dam Weapon Specialization, Gr ... +4 Weapon Specialization, Epic ... +4 Multi-Attack, Perfect ... Equal # Primary & Off-Hand attacks Spell Focus ... +1 DC Spell Focus, Gr ... +1 Spell Focus, Epic ... +4 Run ... Run x5 Great Cleave Bull Rush, Imp ... +4, No AoO Overrun, Imp ... +4, No AoO Sunder, Imp ... +4, No AoO Fort, Great ... +2 Reflexes, Lightning ... +2 Will, Iron ... +2 Initiative, Imp ... +4 Initiative, Superior ... +8 Critical, Imp ... Double TR (Claws) Endurance ... +4 v NonLet Endurance, Epic ... +10 Diehard Dodge Mobility Spring Attack Combat Casting ... +4 Con Augmented Summoning ... +4 STR/CON Armor Skin ... +2 NatArm AC [Stacks] (Taken 5x) Dodge, Epic Leadership Leadership, Epic Prowess, Epic ... +1 To Hit [Stacks] (Taken 2x) Skill Focus, Epic ... +20 Speed, Epic ... +30' Spell Focus, Epic ... DC +6 Toughness, Epic ... +20 HP [Stacks] (Taken 5x) Combat Casting, Imp ... No AoO for combat casting Leaper, legendary ... Distance not restricted by height Track Tracker, Legendary Wrestler, Legendary ... +10, no AoO Critical, Overwhelming ... +2d6 on Crit Damage Reduction, Penetration ... Weapon gains "+2" to overcome DR Permanent Emmanation Polyglot Spellcasting Harrier, Epic ... Any 'caster you threaten must Conc check DC 50 to cast at all Spell Focus, Gr ... +4 DC Multi-Attack, Imp ... Secondary attacks w/NatWeap made w/no -5 penalty ----====---- SPELL LIKE ABILIITIES: "Aura of Terror" +10'r & "Panicked" instead "Blinding Breath" If they fail their save, they're Blind for 6d6r "Deafening Breath" If they fail, Deaf 6d6r "Enervating Breath" Causes 2d4 NegLev for 2d12 Hours (-1 [Att/Save/Skill/Abilities/Level] Per NegLev) "Ethereal Breath" BW works against Incorp/Ethereal "Imperious Glare" 75'r 1T/Lv 1R/Lv WillS DC [Frightfull Presence] Frightened "Scintillating Scales" +ConMod AC